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Destiny 2's Trials of Osiris has received a complete overhaul in Season of the Lost. Its loot structure has been changed, matchmaking has seen some changes, anti-cheat has been added, and the nature of Trials Cards has been shifted.
Needless to say, Trials is a much different beast than its previous versions—one that is far more respectful of your time and skill level. It's still the pinnacle PvP activity that most Destiny veterans remember, now with better loot incentives and a more forgiving reward structure. We'll be going over what Trials of Osiris is, how it works, and why virtually every Destiny player will want to dive into this playlist.
Updated June 10th, 2022, by Charles Burgar: Trials of Osiris has seen many changes since it was originally reworked in Season of the Lost. Season of the Haunted brought with it a new armor set, new weapons, and some older weapons have been removed from the loot pool. We've updated this article to include up-to-date Trials rewards as of Season 17, and we've updated our matchmaking and playing Trials sections to better explain the game type and how the Flawless Pool works.
What Is Trials Of Osiris?
Trials of Osiris is a high-stakes variant of Crucible's 3v3 Elimination game type that serves as Destiny 2's pinnacle PvP activity. Only available during weekends, Trials gives every player the chance to show off their PvP skills to obtain some of Destiny's most sought-after weapons and armor.
Players that compete in the Trials of Osiris will have all of their games tracked through a Passage—a ticket purchased from Saint-14. Winning rounds and matches in Trials will grant exclusive weapons, armor, pinnacle gear, Masterwork materials, and even Adept gear for the most skilled players. Both PvE and PvP players have something to gain by participating in Trials whenever it's active.
When Does Trials Of Osiris Start And End?
Trials of Osiris starts every Friday at 1:00 PM (EST) and ends on Tuesday at 1:00 PM (EST). You'll find it in the Crucible tab on your Director.
Trials of Osiris will not run during the following:
- The first week of a new season.
- The week a new raid releases.
- Any week Iron Banner is active.
Why Should I Play Trials Of Osiris?
Trials of Osiris saw some major changes last year, making this one of the most rewarding activities in Destiny 2. Loses aren't punishing anymore, rewards scale off round wins instead of match wins, and the playlist now has matchmaking for solo and duo players.
The rewards you receive from Trials of Osiris include:
- Exclusive weapons
- Flawless grants Adept variants (explained later)
- High-stat armor
- Pinnacle gear rewards
- Masterwork materials
- Includes Ascendant Shards
These weapons are nothing to sneeze at either. Some of Destiny 2's strongest weapons are tied to Trials of Osiris, including Reed's Regret, Burden of Guilt, and Eye of Sol. While most weapons from this mode are tuned towards PvP, Reed's Regret is one of the strongest PvE Heavy weapons in the game currently, giving PvE mains a reason to jump into this playlist.
Unlocking Trials Of Osiris
Trials of Osiris requires three things before you can participate:
- Ownership of the latest Destiny 2 expansion
- As of writing, you'll need to own The Witch Queen to play Trials.
- Completion of the "Trials Access" quest
- A Passage
- Purchased from Saint-14 while Trials is active.
Expansion ownership does not transfer between platforms. Consider your platform of choice carefully before buying any DLC to play Trials.
Trials Access Quest
You can grab this quest from Saint-14 in the Tower. You'll find him beside his ship in the Hanger—the eastern part of the hub.
This quest has three steps:
- Reach that season's soft cap.
- Defeat 50 Guardians in Elimination
- Reach Crucible rank 15 (Mythic III)
Step one will require that you complete weekly milestones on your Director to obtain Powerful and Pinnacle Gear. We cover this in more detail in our Power leveling guide.
Step two is tied to Elimination, a PvP game type found in the Crucible tab in the Director.
Step three is tied to your Crucible rank. This is a progression system tied to virtually every PvP mode, excluding Survival. Playing matches will increase your Crucible rank, wins and play streaks granting more progress. We cover this in more detail in our Crucible Valor and Glory guide.
Playing Trials Of Osiris
Trials of Osiris is a variant of the Elimination game type, featuring a unique reputation system and loot. Elimination is a 3v3 game type where Guardians must kill everyone on the enemy team over multiple rounds. Each player has one life, although you can be revived if an ally interacts with your Ghost. The first team to win five rounds wins.
Unlike normal PvP matches, Trials matches are tracked on what's called a Passage. Saint-14 sells Passages in the Tower that will track your total wins and if you're Flawless—a condition meaning you haven't lost a single game since you bought your Passage. We'll cover Passages more in the next section. This mode also gives Trials Reputation instead of Valor, allowing you to obtain Trials Engrams and other Trials-themed rewards from Saint-14 (explained in the next section).
Notable Differences From Elimination
Here are the most notable changes between Trials of Osiris and Elimination:
- Trials takes place on the same map for every match.
- Victory requires 5 round wins.
- Each round lasts 90 seconds.
- Special and Heavy ammo does not carry over between rounds.
- Revive timers are extended each time someone is revived.
- Emotes are locked in first-person.
- Swords cannot be equipped unless you have ammo.
- Saint-14 is the announcer instead of Shaxx.
- Matches grant Trials Reputation instead of Valor.
Going Flawless
So what exactly is "Flawless?" Flawless is when a player wins seven Trials games on a Passage without a single loss. A player that achieves a Flawless Passage will be able to visit The Lighthouse, a unique hub area that has exclusive rewards. The chest at The Lighthouse grants Ascendant Shards, Adept weapon mods, an Adept variant of a Trials weapon, and high-stat Trials armor. The Adept weapon that drops is predetermined and rotates every week. First-time Flawless players will also receive a suite of emblems that'll change the glow of your Trials-themed armor.
When you go Flawless, your Trials weapons and armor will emit a bright color to showcase your accomplishment to other players. If you want to change the color of this glow, simply change your emblem to a different Trials-themed emblem. Your Trials glow will decay after two weeks, so be sure to go on repeated Flawless attempts to retain the glow. Keep in mind that only gear obtained from the Trials of Osiris will emit a unique glow.
Each emblem grants the following glow:
- Hardened By Trial/Any Non-Trials Emblem: Gold glow
- Flawless Empyrean: Red glow
- Light For The Lost: Blue glow
Trials Of Osiris Passages
Passages are unique tickets sold by Saint-14 that track your game history in Trials of Osiris. As you play matches, your Passage will log how many rounds and matches you've won. Only your first game loss is accounted for to showcase you haven't gone Flawless. Unless you care about Adept gear, losses don't mean anything in Trials; round wins are all you need to receive Trials Ranks and rewards from Saint-14.
Your Passage is account-bound, tracks up to 20 rounds won, and grants additional loot once you've won seven games without resetting. You can only have one Passage at a time.
There are four types of Passages you can purchase from Saint-14, some of which have a win prerequisite before they can be purchased.
- Passage of Mercy: Forgives one loss per run.
- Passage of Ferocity: Your third match win grants a bonus win.
- Passage of Wealth (Requires 5 Match Wins): Increased Trials Rank points from reaching 3, 5, and 7 match wins on a ticket.
- Passage of Confidence (Requires Flawless): Grants a bonus reward from the Flawless chest.
Passage Of Mercy
Requires
- 10,000 Glimmer
- 15 Legendary Shards
Whenever you lose in Trials of Osiris, your Flawless tracker normally becomes invalidated, preventing you from visiting the Lighthouse after seven wins. With a Passage of Mercy, your first loss doesn't count. Only buy this Passage if you're attempting to go Flawless.
Passage Of Ferocity
Requires
- 10,000 Glimmer
- 15 Legendary Shards
This is arguably the best Passage for most players. You'll be able to reach seven wins on your Passage much faster with Ferocity, allowing you to farm Trials Engrams and Masterwork materials sooner. If you don't care about Flawless but want to play a lot of Trials, this is the Passage for you.
Passage Of Wealth
Requires
- 5 Match Wins
- 15,000 Glimmer
- 25 Legendary Shards
Consider purchasing the Passage of Wealth as you reach the Fabled and Mythic ranks for your Trials Rank. Saint-14 gives a Trials Engram every subdivision rank, allowing you to focus them for specific weapons or armor. The payout of these Engrams becomes less and less frequent as you rank up with Saint, something the Passage of Wealth somewhat counteracts.
Passage of Confidence
Requires
- 7 Trials of Osiris wins
- 20,000 Glimmer
- 50 Legendary Shards
When you reach the Lighthouse, the Flawless chest will drop two items instead of just one. Since Adept weapons now drop for Flawless Passages past seven wins, this Passage is arguably the worst in the game. Only run this if you want to earn the Flawless title.
Trials Of Osiris Matchmaking Explained
Trials of Osiris features a unique matchmaking system that is slightly different from traditional Crucible and even Competitive. In essence, Trials uses a win-based matchmaking system. Destiny will attempt to match your fireteam against opposing teams with the same number of wins as you, regardless of how many losses or Flawless runs they've achieved. For example, if you've won three matches and enter queue, the game will attempt to match you against another team that has three wins. This win-based system resets when a new Trials tournament starts on the following weekend.
If you're worried about fighting Flawless players on a regular basis, there is something called the Flawless Pool that gets enabled on Sunday and lasts until the Tuesday weekly reset. In essence, anyone that goes Flawless on their Passage will normally matchmake them with opponents with similar wins. Once Sunday rolls around, Flawless players will only match against other Flawless players. This means that anyone who wants to play Trials casually should wait until Sunday before jumping into this playlist.
How Does The Flawless Pool Work?
When you obtain a Passage from Saint-14, the game will track your total wins and losses. If you win seven games without a single loss, the game will consider you a Flawless player and let you travel to the Lighthouse. This doesn't mean anything on Friday and Saturday, but once it's Sunday, you'll enter what's called the Flawless Pool.
The Flawless Pool is active every Sunday and Monday during a Trials of Osiris event, matching Flawless players against one another. This means non-Flawless Guardians won't fight against Flawless players for the rest of the event. On the flipside, Flawless players that continue to win matches on their Flawless Passage will earn Ascendant Shards, random rolls of that week's Adept Trials weapon, and high-stat armor.
If you have gone Flawless at any point during the current Trials event, you'll be in the Flawless Pool. If you bring friends along who aren't Flawless but you are, everyone in your fireteam will matchmake in the Flawless Pool until you leave. Resetting your Passage does not remove you from the Flawless Pool. All Flawless players will be removed from the Flawless Pool once the current Trials event ends on Tuesday.
Does Trials Of Osiris Have Skill-Based Matchmaking?
No. This was confirmed by Bungie in the October 28, 2021 TWAB,
[Team matchmaking] is one of the downsides of not using skill-based matchmaking in Trials: in situations where skill would be helpful – to balance two teams of solo players – it isn’t even a data point the system can look at.
The game uses your weekend Trials wins as a point of reference for matchmaking, not your ELO, KD, or other stats. Connection and card wins are all the system looks for, according to Bungie.
Does Trials Of Osiris Have A Flawless Matchmaking Pool?
Yes, but only on Sunday and Monday. During Friday and Saturday, Flawless players can match against non-Flawless players. Once Sunday rolls around, Flawless players can only match against other Flawless players, even if they've reset their Passage. If someone on your fireteam has gone Flawless and you haven't, you'll still be entered into the Flawless pool on Sunday and Monday. Your eligibility for the Flawless pool resets each week.
Does Trials Of Osiris Have A Freelance Playlist?
Yes, but it's only active during certain weekends. Trials introduced a Freelance playlist as a Crucible Labs test, allowing solo players to matchmake together without facing duos or trios. Bungie confirmed in a TWAB that Freelance will return periodically to help keep the playlist healthy. When these Freelance weekends occur seems to be random.
Can I Play Trials Without A Fireteam?
Yes. Just like any other Crucible playlist, you can matchmake into Trials by yourself, with a friend, or with a full fireteam. The game will fill your team with other players in the matchmaking pool, as per usual. For clarity, this isn't Freelance, meaning you can matchmake with duos and trios on the enemy team.
Trials Of Osiris And Saint-14 Rewards
We've talked about loot quite a bit thus far, but we haven't gone into the exact items you can expect from Trials of Osiris. This mode has four reward sources:
- Passages
- Pinnacle Weeklies
- Saint-14
- The Lighthouse
- Requires a Flawless Trials Passage
You'll get most of your loot from Passages and Saint-14, although Trials matches can grant rewards when you reach certain win thresholds on your Passage. Your main reward from this mode is Trials Engrams. Just like Umbral Engrams, you'll be able to focus these to guarantee certain weapons and armor. Saint will also grant specific weapons and Masterwork materials as you increase your Trials Rank—a similar system to Crucible Valor.
Trials Engrams
Trials Engrams work exactly the same as Umbral Engrams. Playing Trials of Osiris will grant reputation with Saint-14 that'll eventually grant a Trials Engram. You can either decrypt the Engram as-is to obtain a random piece of Trials Gear or focus it. Decrypting Engrams as-is does have a knockout system, meaning you'll only obtain Trials gear you haven't earned yet until you've obtained every Trials item in the loot pool.
Focusing a Trials Engram will limit its loot pool to a single weapon or armor piece, chosen directly by you in Saint-14's vendor menu. Focusing an Engram requires a Trials Engram, 20,000 Glimmer, and 100 Legendary Shards. The roll you get is random.
If you go Flawless that week but don't get the roll you want on that week's Adept weapon, you can focus a Trials Engram to create that week's Adept weapon. Creating an Adept weapon this way costs a Trials Engram, 50,000 Glimmer, 250 Legendary Shards, and a seven-win Passage. You had to have gone Flawless that week to see this option, but the Passage itself does not have to be Flawless to use this focusing option. Focusing an Adept weapon removes your Passage.
Here's every reward type tied to these Engrams:
Armor | |
---|---|
Atavistic Idol Helmet | Helmet |
Atavistic Idol Gloves | Arms |
Atavistic Idol Chest | Chest |
Atavistic Idol Boots | Boots |
Atavistic Idol Class Item | Class Item |
Weapons | |
---|---|
Aisha's Embrace | Scout Rifle (Void) |
Rapid-Fire Frame (260 RPM) | |
Can roll Triple Tap + Fourth Time's The Charm | |
Burden of Guilt | Fusion Rifle (Stasis) |
Adaptive Frame (660 Charge Time) | |
Can roll Elemental Capacitor + Successful Warm-Up | |
Eye of Sol | Sniper Rifle (Kinetic) |
Adaptive Frame (90 RPM) | |
Can roll Tunnel Vision + Snapshot Sights | |
Forgiveness | Sidearm (Arc) |
Aggressive Frame (325 RPM) | |
Can roll Demolitionist + Adrenaline Junkie | |
Reed's Regret | Linear Fusion Rifle (Stasis) |
Precision Frame | |
Can roll Triple Tap + Firing Line | |
Sola's Scar | Sword (Solar) |
Caster Frame | |
Can roll Chain Reaction | |
The Summoner | Auto Rifle (Solar) |
Adaptive Frame (600 RPM) | |
Can roll Overflow + Golden Tricorn |
Passage Rewards And Trials Reputation
Passages scale the amount of reputation you earn from a Trials game. The more round wins are on your card, the more reputation with Saint-14 you'll earn. Saint is your main source of Trials Engrams now, so it's important to play Trials with as many wins on your card as possible.
Beyond reputation, holding a Passage with seven match wins will cause all subsequent Trials games to have a chance of granting Trials Engrams, Trials armor, and Masterwork materials (including Ascendant Shards) to drop upon match completion. This bonus is lost upon resetting your Passage.
Flawless Passage Rewards (Farming Adept Weapons)
If you have a Passage with seven wins that's Flawless, each win has a high chance of dropping that week's Adept weapon. For example, If Adept Reed's Regret is that week's Adept weapon, then winning games with a Flawless Passage will give you a chance of obtaining a randomly-rolled Adept Reed's Regret. This means that players with Flawless Passages should keep playing Trials; don't reset your card. Once your Passage achieves a loss, this benefit goes away. Hardcore players should consider converting their seven-win Passage into an Adept weapon at Saint-14 once they lose a game.
Pinnacle Weeklies
Trials of Osiris has two weeklies that will grant pinnacle gear:
- Win 7 matches total in a single weekend.
- Win 50 rounds.
Each weekly grants a piece of Trials-themed pinnacle gear. 3/5/7 win weeklies have been removed as of Season 15.
Saint-14 Rewards
Since Trials now has a reputation system tied to it, you can now expect a reward track for sticking to the playlist. Saint-14 serves as the Trials of Osiris vendor, and he gives out similar rewards to other ritual vendors as you increase your Trials rank. You can expect Masterwork materials and Trials-themed weapons for increasing reputation with Saint.
Saint's reward track weapons are randomly rolled every week. If the weapons he's giving have terrible perks, wait until next weekend.
Here's Saint-14's reward track as of Season of the Haunted:
Initial Reward | Post-Reset Reward | |
---|---|---|
Rank-Ups | x1 Trials Engram (subranks count) | x1 Trials Engram (subranks count) |
Division Rank-Ups | x1 Prime Trials Engram | None |
Rank 4 | x2 Upgrade Module | x2 Upgrade Module |
Rank 7 | Vanguard Distinction Shader | x3 Enhancement Prisms |
Rank 10 | Burden of Guilt | Trials Weapon |
Rank 13 | x2 Upgrade Module | x2 Upgrade Module |
Rank 16 | Forgiveness | Trials Weapon |
Rank 16 Completed | x1 Ascendant Shard | x1 Exotic Engram |
Just like the other playlist vendors in the Tower, you can reset your Trials Rank with Saint-14 after you reach the rank of Legend. Claiming all rewards from Saint will set your rank back to Guardian I and reveal a new reward track.
If you're curious how long it takes to rank up your Trials Rank, it's about the same as leveling your Crucible Valor rank or any other ritual playlist ranking. It uses the same ranking system as the other three ritual playlists.
Rank | Trials Rank Requirement | Rank-Up Requirement |
---|---|---|
Guardian I | 0 | 50 |
Guardian II | 50 | 75 |
Guardian III | 125 | 125 |
Brave I | 250 | 250 |
Brave II | 500 | 450 |
Brave III | 950 | 600 |
Heroic I | 1,550 | 375 |
Heroic II | 1,925 | 600 |
Heroic III | 2,525 | 825 |
Fabled I | 3,350 | 525 |
Fabled II | 3,875 | 775 |
Fabled III | 4,650 | 1,050 |
Mythic I | 5,700 | 750 |
Mythic II | 6,450 | 1,075 |
Mythic III | 7,525 | 1,475 |
Legend | 9,000 | 1,000 |
Legend(Max Rank) | 10,000 | N/A; reset is available |
The Lighthouse
If you are capable of going Flawless in Trials of Osiris, you'll be able to access The Lighthouse and its associated spoils. The chest in this area will drop the following:
Ascendant Shard |
|
Adept Trials Weapon |
|
Adept Mod |
|
Cosmetic Rewards |
|