You'll be doing a lot of cooking in Cult Of The Lamb. Your Followers can't make meals for themselves, so you're responsible for feeding them whenever you're in town. Filling their stomachs keeps them healthy, which means they can continue to toil for your glory!

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Of course, the Flock will do anything the Lamb commands, including eat things they really shouldn't. Most meals have side effects; some of these can be turned to your advantage, while others are better used to make a point or punish unruly Followers. The Lamb doesn't seem to be all that great of a cook, but with this guide you can at least help them along.

How To Cook

The very first thing you build as part of the tutorial is the Cooking Pot. By interacting with it, you can choose from any of your unlocked recipes. The Lamb can cook up to twelve meals at a time, but there's no cooldown on the Cooking Pot so if you have enough ingredients you can make batch after batch.

Each recipe's icon has a number in the lower-right corner. This shows the number of times you can cook that recipe with your current stock of ingredients. Since many recipes share ingredients, these numbers will go down as you queue up meals.

Once you've decided on a menu, selecting the Cook button at the bottom of the interface starts a brief minigame. Press the interact button when the icon is in the green zone to successfully cook the next meal in the queue. If you miss, you'll burn the meal, creating a mess you'll need to clean up afterward.

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Feeding Followers

Hungry Followers will stop what they are doing and eat a meal if one is available. Meals are given to the hungriest Followers first, and the Flock is smart enough that multiple Followers won't try to eat the same meal. The exception to this is if a Follower has requested a specific meal as part of a quest; in these cases, that Follower skips the line and eats the first plate of the requested meal that is cooked.

If a Follower goes several days without eating, they will gain the Starving status. The Starvation meter over their head will slowly fill; if it turns completely red, the Follower dies immediately. Starving Followers have the status removed as soon as they eat a meal of any kind.

One of the Lamb's unlockable abilities at the Temple allows them to eat a meal that they've cooked. This ability is available by trading in one of the Heretic Hearts dropped by the game's four bosses. Eating a meal grants the Lamb an additional Blue Heart on their next crusade.

If the Lamb eats an unhealthy meal such as Grassy Gruel or a Bowl Of Poop, they will instead lose a Red Heart on their next crusade!

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How To Unlock Recipes

Once you have the ingredients for a given recipe, it will automatically be unlocked at the Cooking Pot. There are no scrolls to find with new recipes like Blueprints or Follower Forms. However, the game's most infamous dish is only unlocked by accepting a specific quest, regardless of whether you have the ingredients beforehand.

Early in the game, a Follower will confess to the Lamb a secret desire. They'll ask you to prepare a Bowl Of Poop. Accepting the quest adds this vile concoction to your recipe book. If you cook five of them, you'll unlock the Poop Follower Form.

All Ingredient Locations

Ingredient How To Get
Beetroot Found in Silk Cradle or grown on Farm Plots.
Berries Found in Darkwood or grown on Farm Plots.
Blowfish Fishing at Pilgrim's Passage (Uncommon).
Bone Dropped by enemies; smash their skeletons to collect.
Cauliflower Found in Anchordeep or grown on Farm Plots.
Crab Fishing at Pilgrim's Passage (Rare).
Fertilizer Received when cleaning up poo or emptying Outhouses.
Follower Meat Can be harvested from dead Followers. Also received after performing a Sacrifice.
Grass Found by cutting tall grass while on crusade.
Lobster Fishing at Pilgrim's Passage (Rare)
Meat Rarely dropped by enemies.
Minnow Fishing at Pilgrim's Passage (Common)
Morsel Catch spiders in the village at night or trap birds with an upgraded Scarecrow.
Octopus Fishing at Pilgrim's Passage (Rare)
Pumpkin Found in Anura or grown on Farm Plots.
Salmon Fishing at Pilgrim's Passage (Uncommon)
Squid Fishing at Pilgrim's Passage (Rare)
Swordfish Fishing at Pilgrim's Passage (Very Rare)
Tuna Fishing at Pilgrim's Passage (Uncommon)

Seeds for crops can be found on crusade or purchased from the cook Rakshasa, who appears near the entrance to Anchordeep shortly after defeating your first Bishop.

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All Recipes And Their Effects

Quality meals are expensive to make, requiring lots of grinding for the best ingredients. However, they have the power to make your Followers give you gifts and can even bring Dissenters back into the fold!

Vegetable Meals

Meal Ingredients Effects
Basic Berry Bowl
  • 6x Berries
  • Fifteen percent chance of causing the Follower to poop upon eating.
  • Restores five Hunger.
Paltry Pumpkin Soup
  • 4x Pumpkin
  • Five percent chance of causing the Follower to become ill.
  • Restores five Hunger.
Cheery Cauliflower Chowder
  • 4x Cauliflower
  • Twenty-five percent chance of the Follower giving resources to the Lamb.
  • Five percent chance of causing the Follower to become ill.
  • Restores six Hunger.
Splendid Vegetable Feast
  • 6x Beetroot
  • 2x Cauliflower
  • 2x Pumpkin
  • Fifty percent chance of increasing the Follower's Loyalty.
  • The cult gains 5 Faith when eaten.
  • Restores seven Hunger.

Basic Berry Bowls are a great way to get extra Fertilizer for your crops!

Fish Meals

Meal Ingredients Effects
Pungent Fish Stew
  • 3x Minnow
  • Ten percent chance of causing the Follower to become ill.
  • Restores five Hunger.
Tasty Fish Meal
  • 3x Salmon
  • Twenty-five percent of the Follower giving resources to the Lamb.
  • Fifteen percent chance of causing the Follower to vomit.
  • Restores six Hunger.
Delicious Fish Feast
  • 1x Blowfish
  • 1x Octopus
  • 1x Squid
  • 1x Swordfish
  • Twenty-five percent chance of the Follower giving resources to the Lamb.
  • Thirty percent chance of instantly curing a Follower suffering illness.
  • Restores seven Hunger.

Meat Meals

Meal Ingredients Effects
Stringy Meat Gruel
  • 3x Morsel
  • Ten percent chance of causing the Follower to become exhausted.
  • Restores five Hunger.
Hearty Meat Broth
  • 2x Meat
  • Twenty-five percent chance of the Follower giving resources to the Lamb.
  • Fifteen percent chance of causing the Follower to poop upon eating.
  • Restores six Hunger.
Mighty Meat Feast
  • 4x Meat
  • 1x Crab
  • 1x Lobster
  • Seventy-five percent chance of the Follower giving resources to the Lamb.
  • Restores seven Hunger.

Mixed Meals

Meal Ingredients Effects
Meager Mixed Meal
  • 4x Berries
  • 2x Minnow
  • 2x Morsel
  • Ten percent chance of increasing the Follower's Loyalty.
  • Restores five Hunger.
Modest Mixed Meal
  • 4x Pumpkin
  • 2x Salmon
  • 2x Meat
  • Twenty percent chance of increasing the Follower's Loyalty.
  • Restores six Hunger.
Magnificent Mixed Meal
  • 4x Beetroot
  • 2x Tuna
  • 2x Meat
  • Always increases the Follower's Loyalty when eaten.
  • Dissenters who eat this meal always stop dissenting.
  • Restores seven Hunger.

Unhealthy Meals

Meal Ingredients Effects
Grassy Gruel
  • 5x Grass
  • Twenty-five percent chance of causing the Follower to become ill.
  • Causes the cult to lose five Faith upon being eaten.
  • All negative effects are negated if the cult has the Grass Eater Doctrine.
  • Restores five Hunger.
Bowl Of Poop
  • 3x Fertilizer
  • Fifty percent chance of causing the Follower to become ill.
  • Causes the cult to lose twenty Faith upon being eaten.
  • Restores five Hunger.
Minced Follower Meat
  • 3x Follower Meat
  • 5x Bones
  • Seventy-five percent chance of causing the Follower to become ill.
  • Twenty-five percent chance of increasing the Follower's Loyalty.
  • If the Follower is Dissenting, eating this has a forty-percent chance of making them stop.
  • Causes the cult to lose twenty Faith upon being eaten.
    • The cult instead gains five Faith if the Cannibalism Doctrine is enabled.
  • Restores five Hunger.
Deadly Dish
  • 1x Follower Meat
  • 1x Fertilizer
  • 1x Grass
  • The Follower always gives the Lamb resources upon eating this dish.
  • Seventy-five percent chance of killing the Follower upon being eaten.
  • The cult gains five Faith if the Cannibalism Doctrine is enabled.
  • Restores five Hunger (if the Follower survives).

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