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Legendary Lost Sectors have become a core part of Destiny 2's endgame for solo players. Guardians can delve into these tough Lost Sectors to obtain slot-specific Exotic armor and Enhancement Cores. If you can't get a team together to farm Nightfalls, this is easily the best Exotic farm you can use.

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One of Season of the Lost's new Legendary Lost Sectors is the Bay of Drowned Wishes, and it is easily one of the hardest Master Lost Sectors in the game. Scorn Champions and hundreds of Screebs make for a brutal experience. Alas, if you're interested in farming this Lost Sector, we have some loadout and strategy recommendations to make farming this mission as easy as possible.

This Lost Sector is an absolute nightmare on Master difficulty, although you can use the singe modifier to your advantage. Here's what you're up against.

Bay Of Drowned Wishes Modifiers

Master Difficulty
  • Extra Shields
  • Match Game
  • Locked Equipment
  • Extra Champions
Champions
  • Overload
  • Unstoppable
Faction Modifier
  • Stalker Shield
    • Raiders now have Void shields.
Destination Modifier
  • None
Master Modifier
  • Chaff
    • Radar is disabled
Burn
  • ++Arc damage
Shields
  • Void
    • x1 Raider

Only one Raider has a Void shield in this entire Lost Sector, albeit he's quite far from the action. If you're really good at throwing greandes or don't mind brute-forcing through a shield, you can choose to run only Arc weapons for this mission.

Subclass

Hunter
  • Way of the Pathfinder
    • On-demand invisibility is great for repositioning
  • Revenant
    • Forces the Champions and Screebs to stick together, making DPS much easier.
Warlock
  • Attunement of Chaos
    • Overcharged grenades make short work of stunned Champions.
  • Shadebinder
    • Penumbral Blast and Duskfield Grenades are great here.
Titan
  • Code of the Siegebreaker
    • Sunspots can lock Screebs in their spawn location. Synergizes well with Warmind Cells.
  • Code of the Protector
    • Allows you to play more defensively.

Weapons

Trinity Ghoul One-shots entire fodder waves and Overloads Scorn Chieftains.
Fusion Rifles/LFRs Allows you to stagger Unstoppable Abominations.
Anarchy Shuts down Screeb spawn points and deals good passive damage.
Bequest If you're 1,340+, this should make short work of stunned Champions.

Mods

Arc Damage Resistance All the Champions deal Arc damage. If you're really underleveled, this is mandatory.
Protective Light Gain 50% damage resistance upon losing your shields. This consumes all Charged with Light stacks.

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A Quick Note On Scorn Champions

This is the first Lost Sector in Destiny 2 to feature Scorn Champions. There are two types in this mission:

  • Unstoppable Abominations
  • Overload Chieftains

Unstoppable Abominations deal immense damage, capable of two-shotting you in less than a second. Luckily, they can be stunned fairly easily due to their short grace period after recovering from an Unstoppable Round. After an Abomination recovers from a stun, you only need to wait 2-3 seconds before you can stun it again.

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Overload Chieftains teleport and spawn totems much more frequently, making them a high-value threat in all Scorn-related content. Whenever you see one, immediately stun it. Try to burst these enemies down as fast as you can once they're stunned.

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A Detailed Guide: Coast – Part 1

Enemies

  • Three Unstoppable Abominations
  • Stalkers
  • Screebs

You'll spawn in a cave right next to the coast. They'll be a small group of Stalkers and Screebs bunched together. Hug the right wall of the cave and kill them. A single Lightning Rod-infused arrow from Trinity Ghoul should kill all of them. Precharge your Unstoppable weapon, then hit the Unstoppable Abomination at the end of the coast. Push up to a nearby piece of cover.

So long as a Champion is alive, four Screebs will spawn every 15-20 seconds near the Champion's location. You'll need to kill the Champion to stop the Screeb swarm. Fortunately, Champions are particularly susceptible to Screeb explosions due to the singe. Stun a Champion when Screebs are right next to it, kill the Screebs, then damage the Champion until it recovers. This should let you kill these Champions in one or two phases—even if you're severely underleveled.

When the Abomination is slain, slowly make your way across the coast. Whatever you do, DO NOT run past the rock shown above. If you do, you'll spawn an Overload Champion and even more Screebs. Stay somewhat close to spawn; let the enemies come to you.

Unstoppable Abomination Spawn Points

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A Detailed Guide: Coast – Part 2

Enemies

  • One Overload Chieftain
  • One Unstoppable Abomination
  • Raider
  • Screebs
  • Stalkers

When you're ready, continue across the coast towards the cave on the western end. A wave of Screebs, Stalkers, and an Overload Chieftain will appear. Before you push forward, direct your attention to an overlook just to the left of the cave entrance. They'll be a Raider sniper here. If you're really underleveled, it can one-shot you, so take it out as soon as you can. Take your time clearing out the Stalkers and Screebs.

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The Overload Chieftain will retreat to the cave entrance and pelt at you with a devastating grenade launcher. To kill the Overload Chieftain, you need to stun the Champion right as a wave of Screebs spawn atop it. If you're using Trinity Ghoul, it'll automatically kill the Screebs after you stun the Champion—so long as Lightning Rod is active. This'll remove around 50% of the Chieftain's HP. Use your Heavy to finish it off. If you can't get the timing down, you can use your Overload weapon to repeatedly Overload the enemy after it recovers from a stun, preventing it from regenerating HP and summoning Totems.

When the Champion is dead, immediately retreat. An army of Screebs, accompanied by an Unstoppable Abomination, will spawn on the coast and rush you. Clear out the Screebs, then kill the Abomination. When the coast is clear, enter the cave.

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A Detailed Guide: Cave

Enemies

  • Two Overload Chieftains
  • Chieftain Boss
  • Stalkers
  • Ravagers

You'll find yourself on a small overlook that serves as an excellent vantage point for this next fight. Stay up here; don't push down. Some explosive Servitors are near the overlook you're at. Blow them up before starting the fight.

An Overload Chieftain will be patrolling the area with a group of Stalkers and Ravagers. Stun the Chieftain, then kill the adds. Redirect your attention to the Chieftain when you're done. A second group of adds will spawn, featuring an Overload Chieftain and even more Ravagers. Use the same strategy as before to beat this wave. You may need to retreat to the coast if you get pushed.

When both Champions are dead, along with the adds, a third and final wave will spawn. This wave contains a Chieftain boss that's significantly weaker than the Overload Champions. A Super or Heavy weapon should take care of it. Clear out the adds, then nab the chest at the end of the small cavern to finish this Lost Sector.

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