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The Rapier continues to be a pretty popular weapon and saw widespread use in the closed and open betas of New World. Its potentially massive damage output cements it as a PvP'ers dream weapon, although its lack of defensive capabilities does mean you might be taking some big hits.

RELATED: New World: Best Weapons, Ranked

With extreme mobility, plenty of damage, and damage-over-time active skills, the Rapier is best suited for those who prefer not getting hit rather than trying to soak up damage. Here's our comprehensive guide to the best Rapier build, with weapon pairings, attributes, and gameplay tips.

Updated November 22 by Harry Alston: Patch 1.1 brings with it a number of changes to the meta in New World, including some balance for the Rapier. This is pretty much a straight buff, all things considered. It did need something to compete with the Great Axe. Here's a rundown.

Patch 1.1 Changes To The Rapier

  • Tondo has its cooldown reduced from 11s to 6s. This is still a static ability but will be more available in PvP, now.
  • Riposte receives a buff - its cooldown is reduced from 20s to 12s, and its stun duration is increased from 1.5s to 2s. This is a significant buff and should make this skill even more versatile in PvP.
  • Two tweaks to passives: Momentum now has greater damage, up to 30 percent from 25. Swiftness will no longer grant haste with bleed ticks, only weapon hits. This is a bug fix.

Do these changes modify any of our best Rapier builds? No, not really. This is a very straightforward positive tweak for the Rapier's skillset. You will notice these changes if you currently run the weapon, plus we've seen some pretty impressive clips recently of 1v2 and 1v3 clutches with the weapon. This buff only helps things.

Best Rapier Builds In New World

The Rapier is all about mobility, dealing damage, and dancing away from your opponent. Skilled Rapier players are able to parry attacks to create openings, inflict multiple bleed effects on a target, or traverse the battlefield with incredible speed. Your playstyle will be determined by your secondary weapon and which Weapon Mastery tree you focus on.

The Rapier features two Weapon Mastery trees:

  1. Blood: Focuses on inflicting the bleed status effect, dealing damage over time.
    1. Bleed stacks can be consumed with Flourish and Finish, dealing immense burst damage.
  2. Grace: Emphasizes speed, allowing you to whirl through targets or dodge incoming attacks.

Some of the best active skills here include Riposte, Evade, and Tondo, although Flourish and Finish and Fleche also have their uses. In truth, there are many ways to play with the Rapier. We'll go over some of the best weapon combinations for the Rapier here.

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Rapier And Bow Build

We actually had this build down as one of our favorites at the start of the closed beta, based on the Alpha build and everything that came before, and it turns out that, yes, this build is super strong.

You've got the extreme mobility of the Rapier paired with the ranged damage of the Bow. This build comes with more flexibility than the Musket, as you won't be slowing down to take shots often. It's really a fast-paced duelist PVP build. Here's a closer look.

Best Masteries For The Rapier

The Rapier is all about evasion, dodging, and dealing damage with Bleed. Here are the best active skills for this build.

Skill Effect Recommended Masteries
  • Description: Slash targets in a 5m arc, dealing 50% weapon damage while inflicting bleed.
    • Bleed deals 85% weapon damage over 12 seconds. Stacks x3.
    • Stack increments refresh bleed's timer.
  • And Again: Reduces cooldown by 25% upon hitting a target.
  • Heavy Puncture: Heavy attacks extend bleed's duration by 2 seconds, applying to present and future stacks.
  • Description: Perform a sidestep, granting invulnerability mid-animation.
    • Light attacks during Evade are exceptionally quick.
  • Allegro: Gain 20% movement speed for 3 seconds on use.
  • Adagio: Evading forward grants 15% increased damage on your next light attack. Ends on hit or after 1 second.
  • Description: For 1 second, parry an incoming attack, stunning the target for 1.5 seconds.
    • Successful Riposte gives you temporary invulnerability.
  • Insult to Injury: Successful Ripostes cause your attacks to be uninterruptible for 3 seconds.
  • Priority: Successful Riposte stuns reduce all Rapier cooldowns by 20%.

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Tondo applies bleed damage that stacks over time, up to three times. The And Again passive increases damage against a single target, which makes this even better for close-quarters one-on-one PVP. Very strong for denying your opponent heals and to stack ticking damage that can't be blocked.

Evade makes the Rapier so fun to play with. You can dance and skip all over, getting out of trouble, mostly. You will also receive a movement speed buff from the Allegro passive.

Riposte is a great "Okay, let's slow down for a second" active ability. It places you into a defensive stance. If you're attacked during this short period, you'll instantly stun the enemy. You can then dance backward with your bow, apply poison, or deal bleed damage. Very strong if you can land it.

Best Masteries For The Bow

You can check out our more comprehensive Bow build right here, but we'll still cover the basics of the masteries that will complement the gameplay of the Rapier.

Skill Effect Recommended Masteries
Rapid Shot
  • Description: Shoot 3 consecutive arrows.
    • First two arrows deal 100% weapon damage.
    • Third arrow deals 125% weapon damage and inflicts knockback.
  • Rapid Accuracy: Landing all 3 arrows reduces Rapid Shot's cooldown by 50%.
  • Final Blow: The final arrow deals 25% extra damage.
Evade Shot
  • Description: Leap back 5m and shoot an arrow, dealing 125% weapon damage.
  • Go The Distance: Move 15% faster for 5s upon using Evade Shot.
  • Catch Me If You Can: While surrounded by 3+ enemies within 3m, move 20% faster.
Poison Shot
  • Description: Launch a 3m poison cloud, inflicting poison to anyone inside.
    • Poison deals 10% weapon damage per second for 20 seconds.
  • Infected Arrows: Poison now deals 12% weapon damage per second for 20 seconds.
  • Battle Precision: Damage over time effects last 20% longer.

Rapid Shot is a great active skill to activate right after a successful Rapier riposte. Jump back, hit the stunned enemy with three rapid shots, dealing extra damage, and continuing the knockback with the third shot.

Evade Shot complements the extreme mobility of the Rapier and adds to how much you can dodge attacks.

Poison Shot allows you to inflict poison and bleed with the same build. Your enemy will be wondering what's hit them. The Skirmisher tree also comes with some useful debuff-buffing passives, like Battle Precision, which causes damage-over-time effects to last 20 percent longer.

You can also use the Musket to great effect. Check out our Musket build guide to see how we paired the Rapier with the other ranged weapon in the game.

Best Attributes And Gear

  • Attribute: Dexterity
  • Armor: Light

For this build, you should spec almost entirely into Dexterity. Both the Rapier and Bow scale off Dex. Light armor is also preferred for extra mobility, although you can experiment with medium armor for better survivability. Keep your eyes out for gear that increases your Dexterity, grants cooldown reduction, or any perks that enhance bleed or poison.

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Rapier And Fire Staff Build

This build is designed mostly as a PVE build and uses the damage of the Fire Staff and the secondary Intelligence scaling of the Rapier to balance out your damage. You will be able to cover most enemy vulnerabilities with this build -- Fire damage from the Staff, Thrust damage from the Rapier, and then you get a bit creative with a Topaz to convert your Rapier damage to Lightning.

Best Masteries For The Rapier

This is your standard Rapier setup, although it favors the Grace tree heavily. Evade, Riposte, and Fleche should give you the mobility you need to tackle large groups of PvE enemies.

Skill Effect Recommended Masteries
  • Description: Lunge 10 meters forward, dealing 145% damage to enemies in your path.
    • Passes through enemies
  • Quick Lunge: Kills with this ability reduce its cooldown by 80%.
  • Backside: After performing Fleche, your next critical strike will deal 15% increased damage. Lasts for 5 seconds.
  • Description: Perform a sidestep, granting invulnerability mid-animation.
    • Light attacks during Evade are exceptionally quick.
  • Allegro: Gain 20% movement speed for 3 seconds on use.
  • Adagio: Evading forward grants 15% increased damage on your next light attack. Ends on hit or after 1 second.
  • Description: For 1 second, parry an incoming attack, stunning the target for 1.5 seconds.
    • Successful Riposte gives you temporary invulnerability.
  • Insult to Injury: Successful Ripostes cause your attacks to be uninterruptible for 3 seconds.
  • Priority: Successful Riposte stuns reduce all Rapier cooldowns by 20%.

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Fleche is a phenomenal movement tool. You can use Fleche as an opener, gap closer, or a disengage tool. It deals solid damage in PvE and opens up endless strategies for PvP.

Evade gives you a panic button when you mistime a dodge, giving you invulnerability frames during the animation. When paired with Allegro, you'll be incredibly hard to hit.

Riposte punishes opponents for being predictable, giving you an opening to deal some serious damage. Pair this with Insult to Injury, a related Weapon Mastery passive, to prevent being interrupted during your counterattack.

Best Masteries For The Fire Staff

The Fire Staff is extremely strong. Your auto-attacks deal big damage even without worrying about mana usage for your abilities.

Skill Effect Recommended Masteries
Pillar of Flame
  • Description: A targeted spell that deals 134% weapon damage over a small radius.
    • Damage occurs shortly after casting.
  • First Strike: Pillar of Flame deals 40% more damage to foes at full health.
  • Arson's Advantage: Gain 10% of your max mana per enemy hit by Pillar of Flame.
  • Description: Fire a fireball that deals 140% weapon damage on impact and leaves a 3m burning field.
    • Burning field deals 10% weapon damage per second for 6 seconds.
  • Scorched Earth: Fireball's burning field lasts 9 seconds.
  • Clear Mind: While above 50% mana, gain 10% Empower (deal increased damage).
Burn Out
  • Description: Dash through targets, dealing 129% weapon damage on hit. Passing through targets inflicts burn.
    • Burn deals 10% weapon damage per second for 8 seconds.
  • All In: Fire Staff cooldowns are reduced by 5% for each foe hit by Burn Out.
  • Heat It Up! Burn Out goes 50% further.

Pillar of Flame deals excellent damage over a small radius, making this a great choice for PvE add clear.

Fireball hits hard, inflicts burn, and spawns a burning field on impact. What's not to love?

Burn Out is a fantastic movement skill that pairs nicely with your Rapier's Fleche ability. Use both abilities together to cover some serious ground.

We also want to briefly mention the Flare and Spell Focus passives in the Fire Mage tree. These two passives will cause your Heavy Attacks to grant Mana, allowing you to ignore mana potions entirely. WHen your abilities are on cooldown and your mana is low, remember to heavy attack.

You can check out our Fire Staff build guide for an in-depth look at a PVP version of this build.

Best Attributes And Gear

  • Attribute: Intelligence
    • Put leftover points into Dexterity
  • Armor: Light or medium

For this build, you'll want to scale Intelligence as much as you can. Obtain a Rapier with a gem socket and fit it with a Topaz gem. This will cause your Rapier to deal Lightning damage and scale with your Intelligence. For armor, light armor is recommended if you want to deal maximum DPS. But if you're having issues surviving, consider wearing medium armor instead.

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Rapier and Ice Gauntlet CC Duelist Build

The other popular build during the closed beta pairs the Rapier with the heavy CC of the Ice Gauntlet. Here's how it works: you dance around your enemy with the Rapier's mobility, and then dunk on your enemy with Ice Storm/Shower ability of the Ice Gauntlet. It's a pretty powerful combination. Here are the best masteries for the Ice Gauntlet when paired with the Rapier.

Best Masteries For The Ice Gauntlet

Skill Effect Recommended Masteries
Ice Spikes
  • Description: Creates a trail of spikes, dealing 56% weapon damage over 8 meters. The end of the trail spawns a Mighty Spike.
    • Mighty Spike deals 157% weapon damage and pushes targets back.
    • Pressing light attack mid-cast will spawn Mighty Spike early.
  • Refreshing Spike: Decreases cooldown by 10% if Mighty Spike hits a target.
  • Deadly Path: Increases damage by 10% and adds stagger to the spike path. Does not affect Mighty Spike.
Ice Shower
  • Description: Creates a 5m frosted area that lasts 4 seconds. Enemies that enter are inflicted with Frostbite.
    • Frostbite roots for 1 second, prevents sprinting and dodging, slows speed by 50%, and lasts 3 seconds.
  • Quick Shower: You and allies gain 25% movement speed for 2 seconds upon entering the storm.
  • Frigid Showers: Frostbite applies Rend to target, reducing defenses by 10%.
Ice Pylon
  • Description: Creates an ice turret, dealing 40% weapon damage at enemies within 20 meters. Lasts 15 seconds or until killed.
    • Emits a 1-meter frost aura that enables frost powers.
  • Pylon Refresh: A successful hit extends Ice Pylon's lifetime by 1 second.
  • Ultimate Frost: Doubles Ice Pylon's HP and extends its frost aura to 5 meters. Standing in the aura doubles Quick Frost and Empowered Frost bonuses.

The three active skills in this build are: Ice Shower, Ice Pylon, and Ice Spikes. We've tried a few different combinations, and these seem to work very well. Ice Pylons can be placed and then pretty much forgotten about as you deal damage with the Rapier. If tiered up, the Pylon will cause your opponents to be slowed, making it easier to hit attacks.

We've taken Ice Shower over Ice Storm for one simple reason: we prefer the root of the Shower over the general slow of the Storm. Both are tricky to hit, especially if you're facing off against an opponent who is also playing a duelist (high mobility) build.

Lastly, an almost strange pick: Ice Spikes. You don't use this too often, but we think it works super well with the high-mobility Rapier, leaving a trail of damaging/slowing spikes behind your player. It's almost a passive ability, if that makes sense. Once activated, you don't need to worry about it.

For the Rapier, go all-in on the Grace tree, using Fleche, Evade, and Riposte to enhance your mobility.

If you want, you can check out our more in-depth Ice Gauntlet build guide here.

Best Attributes And Gear

  • Attribute: Intelligence
  • Armor: Medium

This build scales solely off Intelligence, making your Rapier deal slightly less damage than other builds. Be sure to equip your Rapier with a Topaz gem to assist its damage scaling. We recommend medium armor for this build since you're focusing more on applying crowd control effects than raw damage. Keep your eyes peeled for any armor pieces that enhance your Ice Gauntlet abilities.

If these builds piqued your interest in other playstyles or weapon archetypes, you can also check out our other New World build guides below:

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